Today I spent 30 minutes drawing a telephone. Not much else I can say about this.
Today’s Happy half-hour is a sketch for a new book.
For today’s Happy half-hour, I created 20 album cover images in 30 minutes. One or two have been edited a little, but mostly these are images created using items readily to hand and were captured on my phone. You can see the full set on Flickr here.
Today I spent 30 minutes putting a photograph through filters in Instagram. Starting with a ‘clean’ image, I processed this by adjusting the contrast on the image to 100% and applying the first filter option within the app. This was posted to my Instagram stream. I then opened up the processed image, adjusting the contrast […]
Today’s Happy half-hour is Tuesday timelapse time. This was recorded from the top of the 26 bus from Waterloo to Liverpool Street. Soundtrack recorded using Loopy.
Sketch for an empty book. This piece was a 30 minute exploration of the format of an instruction booklet I had lying around, and the structure of the content within. There were two threads to this sketch: looking at the shapes of the content on the separate pages and also the format of the the […]
Today’s piece is a reprise of the collage I created for Happy half-hour: seventeen. I worked on top of the previous collage, adding in more layers of the book off-cuts I had left over.
Today’s 30 minutes was spent in the company of @Jason_Cobb, on a ‘poncey South Bank photo shoot’. I discovered some lovely new bits of Bermondsey – and had a good old catch-up – as a consequence. For a change, I went equipped with my little point-and-shoot camera, so the quality of these is variable. The […]
Happy half-hour eighteen is a timelapse video that I shot on a journey from Epsom to Waterloo, for Happy half-hour fifteen, with soundtrack added. Again the audio was created using my phone in 30 minutes.
Today’s half-hour was spent making a collage from the off-cuts of yesterday’s book-in-a-box. The images are fairly self-explanatory. The plan is to work further into this collage at some point and build the layers up to make the whole thing much more three dimensional.